Franklin Logan

3D Artist/Developer
Hi, I am a 3D Artist/Developer based out of  Las Vegas, Nevada. I’ve worked on all sorts of things, from VR programs at aerospace companies, to teaching kids how to make video games.

Drop me a line at franklinvictorlogan@gmail.com


Resume
3D Artist/Designer
Freelance
May 2015 - Present

Work on a contract basis on an assortment of projects, for clients such as Osmo, RevUnit, RUSTLTD, County Gallery, Virtual Xperience, Radius XR, and more.
Complete a variety of Frontend Development projects using Javascript and the Vue, React, and Angular frameworks.
Produce still renderings and realtime experiences for architectural visualization projects.
Complete technical artist work on a variety of game and simulation projects.


Visualization Team Engineer
Deep Space Systems
Jun 2020 - Apr 2021

Working on rapid turn, high-quality visualizations in support of the U.S. aerospace industry. Responsible for producing vehicle designs, conceptual sketches, real time simulations and more.
Create simulations for a variety of scenarios in real time engines, including both Unity and the Unreal Engine, by both producing art assets and C# development.
Assist with rendering and conceptual design of spacecraft.


Technical Artist
ResponderXR
Oct 2019 - Feb 2021

Responsible for being lead artist and web developer on this project, working to build a pipeline for assets to populate training scenarios for a VR EMT training simulator.
Built a web app that will talk to the back end of the training application to be able to provide a dashboard for students and instructors using Javascript and Vue.
Also responsible for development work in Unity and C# throughout the project.



Graphics and Media Artist
Bigelow Aerospace
May 2017 - May 2018

Create articulate representations of spacecraft in VR using the Unity engine. Responsible both for art and development.
Create animations and renderings of spacecraft and facility to be used for promotional material, design work, internal documents and more
General graphic design and large format printing, alongside helping with social media presence for the company and its sister companies.
Support web development projects with design and development work using React and Javascript.



Lead 3D Artist
By Dzign
May 2015 - April 2017

Responsible for managing and directing the 3D department in creating all of the renderings of events, decor items and possible furniture configurations for clients.
Modeling, texturing, and rendering of the inventory of decor pieces.
Producing renderings for construction of custom furniture.
Producing motion graphics and video editing.
Created a series of client facing and internal web tools using Javascript.
Also responsible for helping run the large format printing and graphic design department, by taking part in producing all of the print ready graphics.


Graphic Designer
SPI Entertainment
July 2014 - June 2015

Created designs for billboards, an assortment of different designs for print, motion graphics for ads, 3D modeling for said motion graphics, produced visuals for shows, designs for web pages and other graphics. Frontend development in HTML, CSS, PHP, and jQuery for all of the companies brands. Overall responsible for creating all of the digital art and all of the web development for the company.



Mark